that was so good! and the fact that you made it in 3 days is amazing honestly. the plot was great, the humour was well placed and the small details of lore really just bring this whole thing together. a part of me wishes it were longer, but i think the length of the game was perfect. good job!
Z to interact
Arrow keys to move.
Comes with two versions - HTML5 for in-browser and a rom file for emulators.
As the story is told, a brave hero will save our village from the mythical Jabberwocky.. the deadline? Tomorrow! Join Hiro on his quest to keep his status as the hero of the village and save the local folk from the foretold misfortunes that burden them.
Jabberwocky is an adaptation from the poem written by Lewis Carroll first published 1971, portraying the tale that has lived for generations and more to come. It features authentic GameBoy graphics and sound, running completely under the limitations of the hardware itself. This adventure RPG game was designed and created for the Lost Cartridge Jam held by Astrojone in 3 days.
Rhoq - Art and tiles
Robyn - Music and sfx
Retroshark - Box art
Polyducks - Art, tiles, writing, programming, mapping, project management
- Jabberwocky (Gameboy) complete!48 days ago
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Thanks so much for your comments, we really appreciate it :~)
We had a lot of fun in doing this game. Working on it over three days was really intense!
Loved the story! also great color palette this was so fun
Thanks a ton! This was made with the default gbstudio palette before 1.2 was launched. I'm looking forward to trying the new palette options!
Great work by all involved, and I loved the humour. Well done everyone!
loved the story! Kept me going till the end :D
This game was really cool! The story was very amusing, and a retro styled rpg setting felt like a very fitting home for it. The game also felt very polished, and just like a real GameBoy game. Great work on the art and sound design! My playthrough is here if you're interested:
This was great... I laughed many times :D
just played through it while livestreaming, tried really hard not to do any play testing before the final release. I love everything about it, the sprites are amazing, the storyline/dialogue is great and it's bite-sized! only takes about 20min to play start to finish!
everyone should check it out when they get a chance, and through polyducks a few bucks, he deserves it <3
Hah! The game was fun. What an amusing end. You really gave this game a Game Boy feel. Nice work ^^