Kitchen Sink Font


It's been a week in development, but Retroshark and I made a new 1bit font called 'Kitchen Sink'. It has block chars as well as cutesy figures to populate the textmode landscape.

This is a new aspect ratio for me - 6x8 chars, which means it's taller than it is wide. It caused some fun challenges with slopes becoming jagged and more rough about the edges (which was perfect for showing off that it's textmode).

I hope you enjoy it! It's been fun to create the demos for it

-Polyducks

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Comments

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(+1)

Hey Retroshark and Polyducks, congratulations, really nice font. Just what I was looking for actually. I would like to confirm that it would OK to embed it in Adventuron as a system font with attribution given in the autocomplete and the system level *CREDITS command, as well as in the source code of generated HTML files of Adventuron games that use the font?

This appears to adhere to all your terms, but there is a danger that someone who uses your font as a default font will forget to attribute you directly in-game rather that in the generated HTML code (where the license / credit will always be present).

Is this an acceptable use?

Yes, thanks for checking with us :)

As long as there's a way to look up where the font originated from, people playing games made in Adventuron will be able to find the font. (Perhaps an indication in the source by naming the font file "Kitchen Sink by Retroshark and Polyducks" wouldn't hurt)

Thanks for including our font!

Yes, the font license text will be embedded in every HTML "compiled" with Adventuron. It will also be available via the *CREDITS command.

I can't guarantee that every game will put the font attribution front and centre though. That's up to authors themselves (I will encourage it in the documentation of course).

(+1)

Nice