A downloadable concept sketch

The Game Outline












The Gameplay

The game takes place in space, where you work as a delivery pilot for THINGS from the orbital space station on a nearby planet. THINGS appear there and people want them. You fly out to the space station which is a big series of interconnected rooms. Your spaceship computer gives you directions to find the THING, then you must get to the THING and make it back to your ship while negotiating limited air. Eventually when you have enough THINGS you bring them back home, only to be asked to fetch more THINGS! The loop begins again.

About

This year's GBJam was one of the biggest we've had yet. As the proprietor, I didn't have time for a full entry (and would it be ethical if I did, knowing the theme a full year in advance?). Instead, I focused on making a few screenshots for the game I'd like to make so I can encourage other entrants to make their own partial entries.

The game is already partially coded and I'd like to spend some time polishing it with more illustrations and finally releasing it as a physical cart with a booklet.

[!] This wasn't a playable game

But it is now! Come and play it here.

StatusPrototype
CategoryOther
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorPolyducks

Development log

Comments

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(1 edit)

Still a RAD project!, would love to see this on a short game maybe?. Prime art

Hi! Thank you. I've already got the rudimentary parts of the game and it's playable, but I'd like to develop it into something more detailed before releasing it.

This project uses my font FrogBlock and isn't affiliated with MRMO.

Sorry by the confusion, still Prime art!, love it!!! keep it up

No worries, thanks!